17-04-2026, 10:44 AM
I don't want to backseat game while in progress but I'd like to add to the below.
This basically is correct. Yes, death means one less alive vote, but as numbers go down, so do the requirement to get a nominee on the block and execute. This is the tradeoff for dying. Being dead can be used as verification, narrowing the scope of suspects. I'm happy to discuss after this games, but there are roles where staying alive as long as possible is helpful, but there are roles that serve a purpose and being dead to advance your team's knowledge is the correct play because you are always in the game, alive or dead.
(17-04-2026, 10:30 AM)Null Wrote: To me that’s a mechanism designed to force a decision and stop hesitancy. Obviously a wrong move puts us at a numerical disadvantage but for the bigger scope it’s a piece of the puzzle that otherwise we’re operating without.
This basically is correct. Yes, death means one less alive vote, but as numbers go down, so do the requirement to get a nominee on the block and execute. This is the tradeoff for dying. Being dead can be used as verification, narrowing the scope of suspects. I'm happy to discuss after this games, but there are roles where staying alive as long as possible is helpful, but there are roles that serve a purpose and being dead to advance your team's knowledge is the correct play because you are always in the game, alive or dead.
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