25-05-2025, 01:23 PM
Adaptations seem to not be able to capture the part of games that we are mostly drawn to: the gameplay. The studios just seem to want to translate the story into a movie, which I think is their downfall.
I'm not saying they should do what the Doom movie did and make a whole section look like gameplay, thats too jarring, and looks gimmicky. What I mean is if there's an action scene, get the characters to recreate scenarios that would be common in the game, use a camera angle that let's you see everything. There's lots they could do to capture elements of gameplay.
As an aside note I always thought Behind Enemy Lines was a pretty good MGS movie. But I think game adaptations need an episodic structure rather than a movie to do them justice.
I'm not saying they should do what the Doom movie did and make a whole section look like gameplay, thats too jarring, and looks gimmicky. What I mean is if there's an action scene, get the characters to recreate scenarios that would be common in the game, use a camera angle that let's you see everything. There's lots they could do to capture elements of gameplay.
As an aside note I always thought Behind Enemy Lines was a pretty good MGS movie. But I think game adaptations need an episodic structure rather than a movie to do them justice.