Yesterday, 12:27 AM
(19-08-2026, 11:30 PM)Dirty Duck Wrote: I've mainly played the games on PS2 so it has always felt weird to not have it when I try to play any of the ports. Why have no consoles since that generation really done pressure sensitivity? Was it seen as a fad or something?
It does seem strange that the PS3 was the last (and even then, I suspect it was retained mostly for the sake of PS2 backwards compatibility before it got removed). Both the PS2 and XBOX had pressure-sensitive everything. The Gamecube settled for just two of the shoulder buttons. Subsequent generations followed the 'cube's setup in that way and I really don't know why. That said... how many non-MGS games made use of pressure sensitive face buttons? Some driving games (GTA included) used it for acceleration... I want to say Spider-Man 2's jump button also worked that way.
It's a super cool feature, but I'm not sure if many developers, if any, took advantage of it. I still think it feels wrong for driving games to use right triggers for acceleration. It's supposed to be A/X, darn it. Anyway, I'd rather have more pressure sensitivity and less motion controls. I like the feeling of empowering my thumbs rather than being asked to flail around.


![[+]](https://metalgearforums.com/images/collapse_collapsed.png)