09-04-2026, 05:49 PM
(This post was last modified: 09-04-2026, 05:53 PM by tr0nic. Edited 2 times in total.)
@Jassassino Today is the day, I am going to join you on the long, winding road into Blender.
(I know this isn't particularly impressive, it's just two default meshes, but I like my cone monkey nonetheless.)
Ultimately I'm hoping to make some PS2/GTA III styled assets and hopefully make a little animation with them in the future.
I also have been intermittently working on that After Effects project still, here's a very fast snapshot and the isolated spinning cube graphic I made for it (minor eyestrain/epilepsy warning, I am imitating the opening credits from Enter The Void):
Very proud of how the cube came out aesthetically, gonna clean it up a bit and use it as a logo graphic for other future projects I think.
EDIT: For some reason YT will not play it at its highest quality, my apologies
Spoiler:
Ultimately I'm hoping to make some PS2/GTA III styled assets and hopefully make a little animation with them in the future.
I also have been intermittently working on that After Effects project still, here's a very fast snapshot and the isolated spinning cube graphic I made for it (minor eyestrain/epilepsy warning, I am imitating the opening credits from Enter The Void):
Very proud of how the cube came out aesthetically, gonna clean it up a bit and use it as a logo graphic for other future projects I think.
EDIT: For some reason YT will not play it at its highest quality, my apologies
![[Image: ?u=https%3A%2F%2Fstatic.wikia.nocookie.n...e3e0be9512]](https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fstatic.wikia.nocookie.net%2Fgta%2Fimages%2Fa%2Fa9%2FRiseFM-GTAIII-Logo.png%2Frevision%2Flatest%3Fcb%3D20240126142818%26path-prefix%3Dru&f=1&nofb=1&ipt=a2a1d0ffd0978c053c03df29867051882757e95a95d7be95367670e3e0be9512)
Spoiler:



![[+]](https://metalgearforums.com/images/collapse_collapsed.png)