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I played the first few hours last night, and am already loving it. Much to my delight, everything from Director's Cut is in the game as default now, from the new combat features, having VR training missions that are all pretty fun, and some new training features, including a really cool new training feature straight out of Streets of Rage 4, where you can spawn any enemy you encounter for one on one combat training. You also now have a shooting range to try out any weapons you unlock. I'm hoping that means boss replay is back too. I see the toy shelf but haven't fought any bosses or BT's yet so I can't say.
The dynamic weather events dialed up to 11 too, which makes route mapping that much more invaluable when your vision gets obstructed. One sandstorm got so bad and so aggressive that I was hoping some BT's would show up to snatch me away to safety.
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I like Metal Gear Solid!
The intro is already peak. Love the music.
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I like Metal Gear Solid!
I’ve only played a couple of hours but yeah I’m loving it. Great opening sequence. I feel quite distrustful of the game right now though. Everything is feeling too normal!
The weather system seems really cool though.
My friend who was super excited for the game didn’t realise it wasn’t releasing on PC yet. Feel so bad for him hahahahah
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I like Metal Gear Solid 2: Sons of Liberty!
My controller arrived yesterday and the CE only around noon on the 24th. Think in these couple of days I´ve put in a good 20 hours and am now near the end of episode 3. Have been messing around a lot and will continue to do that as always lol. No rush.
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I like Metal Gear Solid!
I made it to episode 3 last night. I like it even more than the first game so far, it's just an improvement in all areas for me.
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Joined: Jun 2025
I like Metal Gear Solid 2: Sons of Liberty!
Особого внимания заслуживает рубрика 'Кулинарная география'. Рецепты, характерные для конкретных регионов, с рассказом об их особенностях.
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I like Metal Gear Solid!
So far I’ve only beat Chapter 1 but I’m finding it great. The stuff that’s purposefully absent that we’re used to from Death Stranding’s gameplay loop really does leave an impact. Chapter 1 was very familiar but I’m so eager to see where the story goes; that ending really got me excited.
Much like DS1 I’m constantly getting sidetracks with found cargo or requests despite wanting to find out what happens next in the story. A porter’s work is never done!