02-11-2025, 10:23 PM
I've just met Takiyama in MGA2 and I'm...surprised by the extent of the jiggle physics on display here. Clearly pushing the PSP to its limits.
I mean...
Gameplay has been great though. Finding even stuff that was in AC!D just works better here. Used hang to bypass a section with a guard and infrared sensors and then equipped a C. Box so that the machine sentries patrolling where I dropped wouldn't insta-spot me before my next turn. Once none of them were looking I threw a chaff grenade and shot it, but they were still blocking my path forward so I punched them out of my way and proceeded. Again, all doable in MGA but I never found a moment to use hang really and the cardboard box was mainly used just as a cheap card to exchange for movement.
I mean...
Gameplay has been great though. Finding even stuff that was in AC!D just works better here. Used hang to bypass a section with a guard and infrared sensors and then equipped a C. Box so that the machine sentries patrolling where I dropped wouldn't insta-spot me before my next turn. Once none of them were looking I threw a chaff grenade and shot it, but they were still blocking my path forward so I punched them out of my way and proceeded. Again, all doable in MGA but I never found a moment to use hang really and the cardboard box was mainly used just as a cheap card to exchange for movement.

