02-11-2025, 08:52 PM
(01-11-2025, 02:55 AM)Departed Wrote: The way I see it, they could go two routes with it:Yeah see MPO+ had only skins (well...mostly. There was some unique stuff like Ocelot's revolver ricochet) but, at least in my memory, there were a lot of options. Even if you argue that MPO+ was an expansion so its an unfair comparison; the original MPO still had a lot. 17 unique characters as well as a plethora of non-unique soldiers with dozens of camo variations for them. Fox Hunt currently has 18 skins in total. It's just a very weak spread. I have no doubt they'll add more over time but not having all of The Cobra Unit at launch just feels like drip feeding and it's not exciting like unique character releases in MGO2 were because they're just skins. Being able to simply look like The End and The Pain won't ever be as exciting as this:
Either give us fully customizable characters with more than six total suits (MGO3), or only play as skins, but then give us way more skins. I like the characters selected, especially being able to play as The Fear and The Sorrow. Feels like a missed opportunity not letting us play as Raikov, The Fury, The End or The Pain. Or characters outside of MGS3, like the Portable Ops crew, or Skull Face, XOF guys, and the other soldiers like the fire troopers on the mountains.
A lot can be added via updates but the problem with every MGO style game outside of MGO1 and MPO is that there's never enough content on launch.
What's here is fun and I enjoy it a lot but my consistent takeaway has always been that "we need more of it." Even simple things like reskins of existing soldiers wouldn't be the most demanding thing in the world to make mesh with the AT-Camo.


