29-04-2025, 01:16 PM
I like them within reason. The amount of re-releases The Last Of Us has had is a joke to me and there is no way it is justified at all. The Oblivion remaster seems like it is done well, a significant upgrade on the original graphically and with performance too. Nostalgia is a big, big draw too of course, but I don't feel like you can use that as a significant draw for something like TLOU that is only 12 years old. Nobody needs 4 releases of one game in that timeframe.
Delta is a bit of an odd one. MGS3 is one of the best looking PS2 games out there and has had the Subsistence, 3D and master collection re-releases. But it makes sense for a number of reasons especially given the dormant state of the series in the last decade and could be the key to the series continuing. There are then remakes like the rumoured FFIX where nobody knows exactly what scale they are, but the continued silence over it over a long period of time is beginning to make me wonder if it's halfway between a simple graphical remaster and the VII remakes. The latter are of course on an incredibly large scale and have added and changed things to the point where calling them remakes feels a little unfair to an extent (Rebirth in particular was incredible).
In the end I understand the need for them in the modern industry where AA-AAA games take so long, so many people to make them and cost so much money. They help fill gaps which would be felt much more strongly if they weren't there to shoulder the financial burden of fallow years for companies and publishers.
Delta is a bit of an odd one. MGS3 is one of the best looking PS2 games out there and has had the Subsistence, 3D and master collection re-releases. But it makes sense for a number of reasons especially given the dormant state of the series in the last decade and could be the key to the series continuing. There are then remakes like the rumoured FFIX where nobody knows exactly what scale they are, but the continued silence over it over a long period of time is beginning to make me wonder if it's halfway between a simple graphical remaster and the VII remakes. The latter are of course on an incredibly large scale and have added and changed things to the point where calling them remakes feels a little unfair to an extent (Rebirth in particular was incredible).
In the end I understand the need for them in the modern industry where AA-AAA games take so long, so many people to make them and cost so much money. They help fill gaps which would be felt much more strongly if they weren't there to shoulder the financial burden of fallow years for companies and publishers.