There's been an ongoing rumor about a new remake of MGS1. It would fit Konami's schedule too, alternating between remasters and remakes (Master Collection Vol. 1 - Delta - Master Collection Vol. 2 - ?).
Regardless, what do you want from such a remake?
Here's what I'd like to see:
- A gritty mood. Shadow Moses is an old Cold War military base. It should evoke films like Escape From New York (1981), The Terminator (1984) or Enki Bilal comic books as Kojima said it himself.
- A reenvisioned Shadow Moses that keeps the memorable rooms (Heliport, Otacon's lab, Commander Room, Snowfield, Blast Furnace, Rex's lair, ...), but expands and changes stuff to keep the game challenging. More guards, cameras, spotlights, traps, ...
- No open world. The point of the game is being stuck inside the base during a snowstorm without being able to escape from the location. Being able to go fishing outside for example would defeat this purpose.
- Incorporating gameplay from the later installments. Boss fights like Sniper Wolf and Liquid could really benefit from these additions.
- Cutscenes that feel cinematic. No slavish recreations of the PS1 cutscenes but no extravaganza like those in The Twin Snakes.
- Possibly reusing the voice track from the original MGS1.
- Lots of VR Missions as the Cyborg Ninja (Gray Fox), developed by PlatinumGames
Regardless, what do you want from such a remake?
Here's what I'd like to see:
- A gritty mood. Shadow Moses is an old Cold War military base. It should evoke films like Escape From New York (1981), The Terminator (1984) or Enki Bilal comic books as Kojima said it himself.
- A reenvisioned Shadow Moses that keeps the memorable rooms (Heliport, Otacon's lab, Commander Room, Snowfield, Blast Furnace, Rex's lair, ...), but expands and changes stuff to keep the game challenging. More guards, cameras, spotlights, traps, ...
- No open world. The point of the game is being stuck inside the base during a snowstorm without being able to escape from the location. Being able to go fishing outside for example would defeat this purpose.
- Incorporating gameplay from the later installments. Boss fights like Sniper Wolf and Liquid could really benefit from these additions.
- Cutscenes that feel cinematic. No slavish recreations of the PS1 cutscenes but no extravaganza like those in The Twin Snakes.
- Possibly reusing the voice track from the original MGS1.
- Lots of VR Missions as the Cyborg Ninja (Gray Fox), developed by PlatinumGames


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