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Here's my second post here! 
It's Pliskin/Solid Snake with the VOB from Armored Core for Answer![Image: Stealth%20V.O.B.%20testing_20250929123257.jpeg]

[Image: Stealth%20V.O.B.%20testing_20250929165538.jpeg]
Small work in progress... 
[Image: WIP-MGS1.png]
(02-10-2025, 07:33 AM)Jassassino Wrote: [ -> ]Small work in progress... 
[Image: WIP-MGS1.png]

[attachment=48]
[attachment=49]
Finished animating the first shot in a larger animation project - overlaid some nostalgic PSX music over the top and extended it a bit to show it off. Pretty proud of how this is turning out, but I'm ready to put this wider project on ice at the moment so I can work on other things and circle back around to it.



Think I'll continue on with my MGS PS1 render work now that I've done this and have a way more in-depth understanding of how PSX texture compression and modelling (especially vertex snapping) works and how to convey it. Also circled back to my Podracer project this evening too so I could figure out come bits and pieces with light bounces and sample sizes for denoising. Pretty proud of the result: 
[Image: Podracer-Still-Image.png]
Not posted in here with anything I've been working on in a while, so here's my most recent finished render - it's based on Adam Adamowicz' concept art for Fallout 3, one of the more punk looking plasma pistol concepts he designed. This was an especially fun one, not only a lot of fun little spiky individual parts, but gave me a chance to properly do a few tutorials in Adobe Substance Painter 3D.

[Image: Adamowicz-Plasma-Pistol.png]
Concept Art for reference:
[Image: F8qkNpMW0AAkypg.jpg]

Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
[Image: Gasbot-WIP.png]
(22-02-2026, 10:29 PM)Jassassino Wrote: [ -> ]Not posted in here with anything I've been working on in a while, so here's my most recent finished render - it's based on Adam Adamowicz' concept art for Fallout 3, one of the more punk looking plasma pistol concepts he designed. This was an especially fun one, not only a lot of fun little spiky individual parts, but gave me a chance to properly do a few tutorials in Adobe Substance Painter 3D.

[Image: Adamowicz-Plasma-Pistol.png]
Concept Art for reference:
[Image: F8qkNpMW0AAkypg.jpg]

Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
[Image: Gasbot-WIP.png]

Absolutely awesome. Did you look into modding it into NV like you said you were considering?
(22-02-2026, 11:00 PM)Dirty Duck Wrote: [ -> ]
(22-02-2026, 10:29 PM)Jassassino Wrote: [ -> ]Not posted in here with anything I've been working on in a while, so here's my most recent finished render - it's based on Adam Adamowicz' concept art for Fallout 3, one of the more punk looking plasma pistol concepts he designed. This was an especially fun one, not only a lot of fun little spiky individual parts, but gave me a chance to properly do a few tutorials in Adobe Substance Painter 3D.

[Image: Adamowicz-Plasma-Pistol.png]
Concept Art for reference:
[Image: F8qkNpMW0AAkypg.jpg]

Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
[Image: Gasbot-WIP.png]

Absolutely awesome. Did you look into modding it into NV like you said you were considering?

Cheers babe, yeah I've actually been watching a few tutorials on the GECK and reckon I can do it. I'll probably have to make my own reload animation set but other than that it looks doable!
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