30-09-2025, 04:04 AM
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02-10-2025, 07:33 AM
Small work in progress...
![[Image: WIP-MGS1.png]](https://i.ibb.co/ZpgktGgj/WIP-MGS1.png)
![[Image: WIP-MGS1.png]](https://i.ibb.co/ZpgktGgj/WIP-MGS1.png)
02-10-2025, 10:40 AM
(02-10-2025, 07:33 AM)Jassassino Wrote: [ -> ]Small work in progress...
[attachment=48]
[attachment=49]
18-10-2025, 09:18 PM
Finished animating the first shot in a larger animation project - overlaid some nostalgic PSX music over the top and extended it a bit to show it off. Pretty proud of how this is turning out, but I'm ready to put this wider project on ice at the moment so I can work on other things and circle back around to it.
Think I'll continue on with my MGS PS1 render work now that I've done this and have a way more in-depth understanding of how PSX texture compression and modelling (especially vertex snapping) works and how to convey it. Also circled back to my Podracer project this evening too so I could figure out come bits and pieces with light bounces and sample sizes for denoising. Pretty proud of the result:
![[Image: Podracer-Still-Image.png]](https://i.ibb.co/hFf3fRkw/Podracer-Still-Image.png)
Think I'll continue on with my MGS PS1 render work now that I've done this and have a way more in-depth understanding of how PSX texture compression and modelling (especially vertex snapping) works and how to convey it. Also circled back to my Podracer project this evening too so I could figure out come bits and pieces with light bounces and sample sizes for denoising. Pretty proud of the result:
![[Image: Podracer-Still-Image.png]](https://i.ibb.co/hFf3fRkw/Podracer-Still-Image.png)
22-02-2026, 10:29 PM
Not posted in here with anything I've been working on in a while, so here's my most recent finished render - it's based on Adam Adamowicz' concept art for Fallout 3, one of the more punk looking plasma pistol concepts he designed. This was an especially fun one, not only a lot of fun little spiky individual parts, but gave me a chance to properly do a few tutorials in Adobe Substance Painter 3D.
![[Image: Adamowicz-Plasma-Pistol.png]](https://i.postimg.cc/dtw0M8rr/Adamowicz-Plasma-Pistol.png)
Concept Art for reference:
![[Image: F8qkNpMW0AAkypg.jpg]](https://pbs.twimg.com/media/F8qkNpMW0AAkypg.jpg)
Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
![[Image: Gasbot-WIP.png]](https://i.postimg.cc/N0S0ZS73/Gasbot-WIP.png)
![[Image: Adamowicz-Plasma-Pistol.png]](https://i.postimg.cc/dtw0M8rr/Adamowicz-Plasma-Pistol.png)
Concept Art for reference:
![[Image: F8qkNpMW0AAkypg.jpg]](https://pbs.twimg.com/media/F8qkNpMW0AAkypg.jpg)
Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
![[Image: Gasbot-WIP.png]](https://i.postimg.cc/N0S0ZS73/Gasbot-WIP.png)
22-02-2026, 11:00 PM
(22-02-2026, 10:29 PM)Jassassino Wrote: [ -> ]Not posted in here with anything I've been working on in a while, so here's my most recent finished render - it's based on Adam Adamowicz' concept art for Fallout 3, one of the more punk looking plasma pistol concepts he designed. This was an especially fun one, not only a lot of fun little spiky individual parts, but gave me a chance to properly do a few tutorials in Adobe Substance Painter 3D.
Concept Art for reference:
Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
Absolutely awesome. Did you look into modding it into NV like you said you were considering?
23-02-2026, 09:20 AM
(22-02-2026, 11:00 PM)Dirty Duck Wrote: [ -> ](22-02-2026, 10:29 PM)Jassassino Wrote: [ -> ]Not posted in here with anything I've been working on in a while, so here's my most recent finished render - it's based on Adam Adamowicz' concept art for Fallout 3, one of the more punk looking plasma pistol concepts he designed. This was an especially fun one, not only a lot of fun little spiky individual parts, but gave me a chance to properly do a few tutorials in Adobe Substance Painter 3D.
Concept Art for reference:
Now moved onto working on something else, from Fallout 3 Concept Art again this time, but from Fallout 3: Van Buren, our cancelled baby:
Absolutely awesome. Did you look into modding it into NV like you said you were considering?
Cheers babe, yeah I've actually been watching a few tutorials on the GECK and reckon I can do it. I'll probably have to make my own reload animation set but other than that it looks doable!
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![[Image: Stealth%20V.O.B.%20testing_20250929123257.jpeg]](https://file.garden/aHkGsliQNGA4OEHA/Stealth%20V.O.B.%20testing_20250929123257.jpeg)
![[Image: Stealth%20V.O.B.%20testing_20250929165538.jpeg]](https://file.garden/aHkGsliQNGA4OEHA/Stealth%20V.O.B.%20testing_20250929165538.jpeg)