01-06-2025, 11:46 AM
Which game has your favourite boss unit and what makes them win over the others for you? Which individual boss from the group is your favourite? Is it more because of the characters or the boss battles themselves for you?
And let's throw a bit of negativity into the mix: which group is your least favourite?
I've included the spin-offs in the poll as well just to give any free thinkers out there the chance to cast their vote. I've not put MGSV because I'm not sure you can call fighting the nameless Skulls several times a boss unit.
It's tough but I think my vote goes to FOXHOUND. I think every character is really strong both in terms of characterisation as well as their battles and story moments. Based purely on gameplay I'd maybe go for the Cobra Unit but with the exception of The Boss and The Fury I feel like we don't get much insight into them as individuals or even witness them interacting with one another much.
Least favourite is probably the AI Weapons. I have nothing against them as boss fights and I actually think the gameplay loop is kind of neat, but not having a single human enemy just feels very strange and naturally the 'character' of each of them has no distinction from one another. Even just giving them a specialised team of boss pilots with personalities and motives would have done a lot to help. Could have had them get out after the mech is damaged enough or during the fight so you suddenly have two targets to deal with.
And let's throw a bit of negativity into the mix: which group is your least favourite?
I've included the spin-offs in the poll as well just to give any free thinkers out there the chance to cast their vote. I've not put MGSV because I'm not sure you can call fighting the nameless Skulls several times a boss unit.
It's tough but I think my vote goes to FOXHOUND. I think every character is really strong both in terms of characterisation as well as their battles and story moments. Based purely on gameplay I'd maybe go for the Cobra Unit but with the exception of The Boss and The Fury I feel like we don't get much insight into them as individuals or even witness them interacting with one another much.
Least favourite is probably the AI Weapons. I have nothing against them as boss fights and I actually think the gameplay loop is kind of neat, but not having a single human enemy just feels very strange and naturally the 'character' of each of them has no distinction from one another. Even just giving them a specialised team of boss pilots with personalities and motives would have done a lot to help. Could have had them get out after the mech is damaged enough or during the fight so you suddenly have two targets to deal with.
![[Image: EI4ssHH.png]](https://i.imgur.com/EI4ssHH.png)