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Chapter 3
#1
What are all our thoughts on the legitimacy of MGSV ever actually having more to see? Are any of us Chapter 3 truthers? If you believe in it, what do you think it was? Just Mission 51? What SHOULD it have been in your opinion?

This video's pretty old now but I do think it's a great real-world MGS tale. Thought I'd post it in case anyone hasn't seen it and has 20 minutes to kill. 

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#2
The whole game felt so messy that there probably were plans for more, but I doubt it really would have been anything that would have tied things up much better than what the unfinished mission 51 content had shown.
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#3
Yeah I’m of the opinion that Mission 51 was just a scrapped mission and that Chapter 3 was cut rather than there to be unlocked after the nuke disarmament event. But it’s fun to follow the conspiracies.

Have you seen that video before? It’s not just about Chapter 3 it’s about Konami getting in the way of the Nuclear Disarmament event that’s in the game.
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#4
(06-04-2025, 10:48 AM)Dirty Duck Wrote: Yeah I’m of the opinion that Mission 51 was just a scrapped mission and that Chapter 3 was cut rather than there to be unlocked after the nuke disarmament event. But it’s fun to follow the conspiracies.

Have you seen that video before? It’s not just about Chapter 3 it’s about Konami getting in the way of the Nuclear Disarmament event that’s in the game.

I haven't watched it but I've read similar theories about the disarmament thing as well as the possibility that it was never really ever likely to be unlockable via legitimate means because there will basically always be someone with nuclear weaponry.
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#5
I haven't looked into this whole thing in a while but I remember seeing whole online communities of people thinking that Chapter 3 was hidden in the game somewhere and it answered all of our questions and wrapped the whole series up in a bow.

I also don't think there's a fully complete Chapter 3 at Konami HQ that they just cut out to be evil

I really think the grim reality was that the story wasn't even close to being done in terms of writing. I'm not sure if Konami really put the screws into the project so much so that Kojima didn't get time to finish it the way he wanted, or if he got too caught up in crafting the mechanics and the world that the story fell by the wayside, or a mixture of both.

The whole arc of DD vs Skullface in Chapter 1 felt enough like a complete story but Chapter 2 felt like it was random odds and ends that were in decent enough shape to be included in the gold master. So Chapter 3 was likely just a bunch of unfinished assets that looked like the Chapter 51 video
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#6
The idea of a whole chapter being hidden behind disarmament is really cool but it’s fundamentally impossible and from a practical point of view no publisher in their right mind would fund something as big as that when the player base might not see it.

We’ve also had the old consoles achieve disarmament and still get nothing.

It’s gone. The game is what it is.
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#7
(09-04-2025, 05:36 PM)Aragorn Wrote: The idea of a whole chapter being hidden behind disarmament is really cool but it’s fundamentally impossible and from a practical point of view no publisher in their right mind would fund something as big as that when the player base might not see it.

We’ve also had the old consoles achieve disarmament and still get nothing.

It’s gone. The game is what it is.

The video mentions that-Konami deemed them all false disarmaments.

Guyz I swear the vid is rly kool!!!!
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#8
There was definitely at least a Mission 51, MAYBE a chapter 3, but I doubt it. I think Kojima just did what Kojima does. That is, went crazy overbudget and stretched the schedule out so far that Konami had it's last straw with him. Let's not forget Ground Zeroes was only released to recoup some of the development costs the team was racking up.

I still, to this day, firmly believe that if Kojima wasn't trying to get his dick wet with Sutherland by throwing money at his voice talent the game would've been finished, or at least we would've gotten a Mission 51.
tldr; Metal Gear sucks and Kojima is a hack roy
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#9
Kojima's treatment of VA's has always bothered me. It's one of the things I've always really disliked about him.
He didn't seem to respect them all that much and preferred to have movie actors in his games because they felt "more legit" I guess. I've always heard about how he'd been trying to kick David Hayter out for so long and try to get a Hollywood actor instead, I think he asked Kurt Russel at one point but he wasn't interested.

When he was making Death Stranding he always posted photos of him eating with Norman Reedus or Mads Mikkelsen but he never did that with dudes like Hayter which I've always found a bit weird.

I remember someone in the old forum made the joke that the reason MGSV went so over budget was because he kept taking Kiefer Sutherland out to expensive dinners
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#10
(09-04-2025, 09:32 PM)BULUPTAX Wrote: Kojima's treatment of VA's has always bothered me. It's one of the things I've always really disliked about him.
He didn't seem to respect them all that much and preferred to have movie actors in his games because they felt "more legit" I guess. I've always heard about how he'd been trying to kick David Hayter out for so long and try to get a Hollywood actor instead, I think he asked Kurt Russel at one point but he wasn't interested.

When he was making Death Stranding he always posted photos of him eating with Norman Reedus or Mads Mikkelsen but he never did that with dudes like Hayter which I've always found a bit weird.

I remember someone in the old forum made the joke that the reason MGSV went so over budget was because he kept taking Kiefer Sutherland out to expensive dinners

Yeah this always rubbed me the wrong way. I mean it doesn't matter how MGSV went or how good it could have gone, David Hayter is always going to be Snake to me and the most iconic voice of the series (if not in all gaming) to me. Was it the right time to move on from him? Maybe, he gave a lot that seemed like it did some damage over time, especially his MGS4 and Peace Walker performances. But that's no way to treat a man that defined your games to an English-speaking audience, the audience you focus the vast majority of your attention on.
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